Monday, 8 July 2013

Added advertisements to mobile version!

Finally!

I came back from a fishing trip over the weekend, and today, I integrated mobile ads in my game!

It took quite a while, but now it's done!

The problem was that at the moment, the clay.io api had a few bugs related to the positioning of ads, so it took quite a lot of emails between me and Austin Hallock, for him to fix all the issues. I like Austin, it seems that he is currently the soul active developer of clay.io, yet when I contact his, he usually responds in less than a day and fixes the issue. Clay.io isn't the biggest game site out there, but I'm still impressed.

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